Glossary

Behavioural Design

Glossary

Behavioural Design

Behavioural Design

Introduction

Introduction

Behavioural design focuses on influencing user actions and decisions through the design of products, services, or environments. It leverages psychology and human behaviour insights to create solutions that encourage desired behaviours, such as healthier habits or increased engagement.

What is behavioural design?

Behavioural design is the practice of using design principles to influence users' behaviour in a desired way. It draws on concepts from psychology, such as motivation, habit formation, and decision-making processes, to guide users toward specific actions. For example, apps might use notifications to prompt users to exercise regularly, or a website might encourage users to complete a purchase by simplifying the checkout process. Behavioural design is common in fields like health and wellness, education, and marketing, where user engagement is critical. The goal is to design environments or products that make desired behaviours easy, appealing, and rewarding.

Best practises for great behavioural design

1. Understand User Motivations

Conduct thorough user research to understand what drives your target audience’s behaviours, including motivations, pain points, and barriers. By empathising with users, you can design solutions that align with their natural tendencies and preferences.

2. Use Nudges

Nudging users towards desired behaviours can be achieved by subtle prompts like reminders, notifications, or default settings. For example, automatically enrolling users in environmentally friendly options (while allowing opt-out) can promote sustainable behaviour without forcing it.

3. Simplify Tasks

The easier a task, the more likely users will engage. Remove friction points such as unnecessary steps or overly complex interfaces. Break down larger tasks into smaller, more manageable actions to encourage completion.

4. Leverage Positive Reinforcement

Reward users for performing desired actions. This could be in the form of gamification elements, such as badges or points, or tangible rewards like discounts or offers. Positive reinforcement encourages repeated behaviour and loyalty.

5. Test and Iterate

Behavioural design is an iterative process. Test behavioural interventions (like nudges or rewards) and gather feedback to assess their effectiveness. Over time, refine your approach based on what drives the highest engagement and desired outcomes.